// $Id: JamesRandom.h,v 1.16 2002/05/07 16:47:34 mf Exp $ // -*- C++ -*- // // ----------------------------------------------------------------------- // HEP Random // --- HepJamesRandom --- // class header file // ----------------------------------------------------------------------- // This file is part of Geant4 (simulation toolkit for HEP). // // HepJamesRandom implements the algorithm by Marsaglia-Zaman RANMAR // described in "F.James, Comp. Phys. Comm. 60 (1990) 329" and implemented // in FORTRAN77 as part of the MATHLIB HEP library for pseudo-random // numbers generation. // This is the default random engine invoked by each distribution unless // the user sets a different one. // ======================================================================= // Gabriele Cosmo - Created: 5th September 1995 // - Minor corrections: 31st October 1996 // - Added methods for engine status: 19th November 1996 // - setSeed(), setSeeds() now have default dummy argument // set to zero: 11th July 1997 // J.Marraffino - Added stream operators and related constructor. // Added automatic seed selection from seed table and // engine counter: 16th Feb 1998 // Ken Smith - Added conversion operators: 6th Aug 1998 // V. Innocente - changed pointers to indices 3 may 2000 // ======================================================================= #ifndef HepJamesRandom_h #define HepJamesRandom_h 1 #include "CLHEP/Random/RandomEngine.h" /** * @author * @ingroup random */ class HepJamesRandom: public HepRandomEngine { public: HepJamesRandom(HepStd::istream& is); HepJamesRandom(); HepJamesRandom(long seed); HepJamesRandom(int rowIndex, int colIndex); virtual ~HepJamesRandom(); // Constructor and destructor. HepJamesRandom(const HepJamesRandom &p); // Copy constructor HepJamesRandom & operator = (const HepJamesRandom &p); // Overloaded assignment operator, to retrieve the engine status. double flat(); // Returns a pseudo random number between 0 and 1 // (excluding the end points) void flatArray (const int size, double* vect); // Fills the array "vect" of specified size with flat random values. void setSeed(long seed, int dum=0); // Sets the state of the algorithm according to seed. void setSeeds(const long * seeds, int dum=0); // Sets the state of the algorithm according to the zero terminated // array of seeds. Only the first seed is used. void saveStatus( const char filename[] = "JamesRand.conf" ) const; // Saves on file JamesRand.conf the current engine status. void restoreStatus( const char filename[] = "JamesRand.conf" ); // Reads from file JamesRand.conf the last saved engine status // and restores it. void showStatus() const; // Dumps the engine status on the screen. operator unsigned int(); // 32-bit flat, but slower than double or float. friend HepStd::ostream& operator<< (HepStd::ostream& os, const HepJamesRandom& e); friend HepStd::istream& operator>> (HepStd::istream& is, HepJamesRandom& e); private: // Members defining the current status of the generator. double u[97]; double c, cd, cm; int i97, j97; static int numEngines; static int maxIndex; }; #endif