NAME
          animate - display a sequence of images on any workstation
          running X

     SYNOPSIS
          animate [ options ...] file [ [ options ...] file ...]

     DESCRIPTION
          animate displays a sequence of images on any workstation
          display running an X server.  animate first determines the
          hardware capabilities of the workstation.  If the number of
          unique colors in an image is less than or equal to the
          number the workstation can support, the image is displayed
          in an X window.  Otherwise the number of colors in the image
          is first reduced to match the color resolution of the
          workstation before it is displayed.

          This means that a continuous-tone 24 bits-per-pixel image
          can display on a 8 bit pseudo-color device or monochrome
          device.  In most instances the reduced color image closely
          resembles the original.  Alternatively, a monochrome or
          pseudo-color image sequence can display on a continuous-tone
          24 bits-per-pixel device.

          To help prevent color flashing on X server visuals that have
          colormaps, animate creates a single colormap from the image
          sequence.  This can be rather time consuming.  You can speed
          this operation up by reducing the colors in the image before
          you `animate' them.  Use mogrify to color reduce the images
          to a single colormap.  See mogrify(1) for details.
          Alternatively, you can use a Standard Colormap; or a static,
          direct, or true color visual.  You can define a Standard
          Colormap with xstdcmap.  See XSTDCMAP(1) for details.  This
          method is recommended for colormapped X server because it
          eliminates the need to compute a global colormap.

     EXAMPLES
          To animate a set of images of a cockatoo, use:

               animate cockatoo.*

          To animate a cockatoo image sequence while using the
          Standard Colormap "best", use:

               xstdcmap -best
               animate -map best cockatoo.*

          To animate an image of a cockatoo without a border centered
          on a backdrop, use:

               animate +borderwidth -backdrop cockatoo.*

     OPTIONS
          -backdrop
               display the image centered on a backdrop.

               This backdrop covers the entire workstation screen and
               is useful for hiding other X window activity while
               viewing the image sequence.   The color of the backdrop
               is specified as the background color.  Refer to X
               RESOURCES for details.

          -colormap type
               the type of colormap: Shared or Private.

               This option only applies when the default X server
               visual is PseudoColor or GrayScale.  Refer to -visual
               for more details.  By default, a shared colormap is
               allocated.  The image shares colors with other X
               clients.  Some image colors could be approximated,
               therefore your image may look very different than
               intended.  Choose Private and the image colors appear
               exactly as they are defined.  However, other clients
               may go "technicolor" when the image colormap is
               installed.

          -colors value
               preferred number of colors in the image.

               The actual number of colors in the image may be less
               than your request, but never more.  Note, this is a
               color reduction option.  Images with less unique colors
               than specified with this option will remain unchanged.
               Refer to quantize(9) for more details.

               Note, options -dither, -colorspace, and -treedepth
               affect the color reduction algorithm.

          -colorspace value
               the type of colorspace: GRAY, OHTA, RGB, XYZ, YCbCr,
               YIQ, YPbPr, or YUV.

               Color reduction, by default, takes place in the RGB
               color space.  Empirical evidence suggests that
               distances in color spaces such as YUV or YIQ correspond
               to perceptual color differences more closely than do
               distances in RGB space.  These color spaces may give
               better results when color reducing an image.  Refer to
               quantize(9) for more details.

               The -colors or -monochrome option is required for this
               option to take effect.

          -delay milliseconds
               display the next image after pausing.

               This option is useful for regulating the display of the
               sequence of images.  milliseconds milliseconds must
               expire before the display of the next image.  The
               default is 100 milliseconds between each frame of the
               image sequence.

          -crop <width>{%}x<height>{%}{+-}<x offset>{+-}<y offset>
               preferred size and location of the cropped image.  See
               X(1) for details about the geometry specification.

               To specify a percentage width or height instead, append
               %.  For example to crop the image by ten percent on all
               sides of the image, use -crop 10%.

               Use cropping to apply image processing options, or
               display, only a particular area of an image.  Use -crop
               0x0 to remove edges that are the background color.

               The equivalent X resource for this option is
               cropGeometry (class CropGeometry).  See X RESOURCES for
               details.

          -density <width>x<height>
               vertical and horizontal resolution in pixels of the
               image.

               This option specifies an image density for a Postscript
               page.  The default is 72 pixels per inch in the
               horizontal and vertical direction.  The density is
               given to Ghostscript as the -r option when decoding a
               Postscript image.  See gs(1) for details.

          -display host:display[.screen]
               specifies the X server to contact; see X(1).

          -dither
               apply Floyd/Steinberg error diffusion to the image.

               The basic strategy of dithering is to trade intensity
               resolution for spatial resolution by averaging the
               intensities of several neighboring pixels.  Images
               which suffer from severe contouring when reducing
               colors can be improved with this option.

               The -colors or -monochrome option is required for this
               option to take effect.

          -gamma value
               level of gamma correction.

               The same color image displayed on two different
               workstations may look different due to differences in
               the display monitor.  Use gamma correction to adjust
               for this color difference.  Reasonable values extend
               from 0.8 to 2.3.

               You can apply separate gamma values to the red, green,
               and blue channels of the image with a gamma value list
               delineated with commas (i.e. 1.7,2.3,1.2).

          -geometry <width>{%}x<height>{%}{+-}<x offset>{+-
               }<y offset>{!}
               preferred size and location of the Image window.  See
               X(1) for details about the geometry specification.  By
               default, the window size is the image size and the
               location is choosen by you when it is mapped.

               By default, the width and height are maximum values.
               That is, the image is expanded or contracted to fit the
               width and height value while maintaining the aspect
               ratio of the image.  Append an exclamation point to the
               geometry to force the image size to exactly the size
               you specify.  For example, if you specify 640x480! the
               image width is set to 640 pixels and height to 480.  If
               only one factor is specified, both the width and height
               assume the value.

               To specify a percentage width or height instead, append
               %.  The image size is multiplied by the width and
               height percentages to obtain the final image
               dimensions.  To increase the size of an image, use a
               value greater than 100 (e.g. 125%).  To decrease an
               image's size, use a percentage less than 100.

               If the specified image size is smaller than the actual
               image size, the image is first reduced to an integral
               of the specified image size with an antialias digital
               filter.  The image is then scaled to the exact
               specified image size with pixel replication.  If the
               specified image size is greater than the actual image
               size, the image is first enlarged to an integral of the
               specified image size with bilinear interpolation.  The
               image is then scaled to the exact specified image size
               with pixel replication.

               When displaying an image on an X server, <x offset> and
               <y offset> is relative to the root window.

               The equivalent X resource for this option is geometry
               (class Geometry).  See X RESOURCES for details.

          -interlace type
               the type of interlacing scheme: NONE, LINE, or PLANE.

               This option is used to specify the type of interlacing
               scheme for raw image formats such as RGB or YUV.  NONE
               means do not interlace (RGBRGBRGBRGBRGBRGB...), LINE
               uses scanline interlacing
               (RRR...GGG...BBB...RRR...GGG...BBB...), and PLANE uses
               plane interlacing (RRRRRR...GGGGGG...BBBBBB...).

               Use LINE, or PLANE to create an interlaced GIF image.

          -map type
               display image using this Standard Colormap type.

               Choose from these Standard Colormap types:

                   best
                   default
                   gray
                   red
                   green
                   blue

               The X server must support the Standard Colormap you
               choose, otherwise an error occurs.  Use list as the
               type and animate(1) searches the list of colormap types
               in top-to-bottom order until one is located. See
               xstdcmap(1) for one way of creating Standard Colormaps.

          -monochrome
               transform the image to black and white.

          -scene value{-value}
               image scene number.

               Use this option to specify an image sequence with a
               single filename. See the discussion of file below for
               details.

          -size <width>{%}x<height>{%}{+colors}{!}
               width and height of the image.

               Use this option to specify the width and height of raw
               images whose dimensions are unknown such as GRAY, RGB,
               or CMYK.  In addition to width and height, use -size to
               tell the number of colors in a MAP image file, (e.g.
               -size 640x512+256).

          -treedepth value
               Normally, this integer value is zero or one.  A zero or
               one tells animate to choose a optimal tree depth for
               the color reduction algorithm.
               An optimal depth generally allows the best
               representation of the source image with the fastest
               computational speed and the least amount of memory.
               However, the default depth is inappropriate for some
               images.  To assure the best representation, try values
               between 2 and 8 for this parameter.  Refer to
               quantize(9) for more details.

               The -colors or -monochrome option is required for this
               option to take effect.

          -verbose
               print detailed information about the image.

               This information is printed: image scene number;  image
               name;  image size; the image class (DirectClass or
               PseudoClass);  the total number of unique colors;  and
               the number of seconds to read and transform the image.
               Refer to miff(5) for a description of the image class.

               If -colors is also specified, the total unique colors
               in the image and color reduction error values are
               printed.  Refer to quantize(9) for a description of
               these values.

          -visual type
               animate images using this visual type.

               Choose from these visual classes:

                   StaticGray
                   GrayScale
                   StaticColor
                   PseudoColor
                   TrueColor
                   DirectColor
                   default
                   visual id

               The X server must support the visual you choose,
               otherwise an error occurs.  If a visual is not
               specified, the visual class that can display the most
               simultaneous colors on the default screen is choosen.

          -window id
               set the background pixmap of this window to the image.

               id can be a window id or name.  Specify root to select
               X's root window as the target window.

               By default the image is tiled onto the background of
               the target window.   If -backdrop or -geometry are
               specified, the image is surrounded by the background
               color.  Refer to X RESOURCES for details.

               The image will not display on the root window if the
               image has more unique colors than the target window
               colormap allows.  Use -colors to reduce the number of
               colors.

          In addition to those listed above, you can specify these
          standard X resources as command line options:  -background,
          -bordercolor, -borderwidth,  -font, -foreground,
          -iconGeometry, -iconic, -mattecolor, -name, or -title.  See
          X RESOURCES for details.

          Any option you specify on the command line remains in effect
          until it is explicitly changed by specifying the option
          again with a different effect.  For example, to animate two
          images, the first with 32 colors and the second with only 16
          colors, use:

               animate -colors 32 cockatoo.1 -colors 16 cockatoo.2

          Options are processed in command line order.  Any option you
          specify on the command line remains in effect until it is
          explicitly changed by specifying the option again with a
          different effect.

          Change - to + in any option above to reverse its effect.
          For example, specify +dither to not apply error diffusion to
          an image.

          By default, the image format is determined by its magic
          number. To specify a particular image format, precede the
          filename with an image format name and a colon (i.e.
          ps:image) or specify the image type as the filename suffix
          (i.e. image.ps).  See convert(1) for a list of valid image
          formats.

          When you specify X as your image type, the filename has
          special meaning.  It specifies an X window by id, name, or
          root.  If no filename is specified, the window is selected
          by clicking the mouse in the desired window.

          Specify file as - for standard input, If file has the
          extension .Z or .gz, the file is uncompressed with
          uncompress or gunzip respectively. Precede the image file
          name with | to pipe from a system command.

          Single images are read with the filename you specify.
          Alternatively, you can animate an image sequence with a
          single filename.  Define the range of the image sequence
          with -scene.  Each image in the range is read with the
          filename followed by a period (.)  and the scene number.
          You can change this behavior by embedding a printf format
          specification in the file name.  For example,
                  -scene 0-9 image%02d.miff
          animates files image00.miff, image01.miff, through
          image09.miff.

          Image filenames may appear in any order on the command line
          if the image format is MIFF (refer to miff(5) and the scene
          keyword is specified in the image.  Otherwise the images
          will display in the order they appear on the command line.

     BUTTONS
          Press any button to map or unmap the Command widget.  See
          the next section for more information about the Command
          widget.

     COMMAND WIDGET
          The Command widget lists a number of sub-menus and commands.
          They are

            Animate
              Play
              Step
              Repeat
              Auto Reverse
            Speed
              Slower
              Faster
            Direction
              Forward
              Reverse
            Image Info
            Help
            Quit

          Menu items with a indented triangle have a sub-menu.  They
          are represented above as the indented items.  To access a
          sub-menu item, move the pointer to the appropriate menu and
          press a button and drag.  When you find the desired sub-menu
          item, release the button and the command is executed.  Move
          the pointer away from the sub-menu if you decide not to
          execute a particular command.

     KEYBOARD ACCELERATORS
          p    Press to animate the sequence of images.

          s    Press to display the next image in the sequence.

          .    Press to continually display the sequence of images.

          a    Press to automatically reverse the sequence of images.
          <    Press to slow the display of the images.  Refer to
               -delay for more information.

          >    Press to speed-up the display of the images.  Refer to
               -delay for more information.

          f    Press to animate in the forward direction.

          r    Press to animate in the reverse direction.

          i    Press to display information about the image.  Press
               any key or button to erase the information.

               This information is printed: image name;  image size;
               and the total number of unique colors in the image.

          h    Press to display helpful information about animate(1).

               Function keys HELP or F1 are synonymous with the h key.

          q    Press to discard all images and exit program.

     X RESOURCES
          animate options can appear on the command line or in your X
          resource file.  Options on the command line supersede values
          specified in your X resource file.  See X(1) for more
          information on X resources.

          All animate options have a corresponding X resource.  In
          addition, the animate program uses the following X
          resources:

          background (class Background)
               Specifies the preferred color to use for the Image
               window background.  The default is #ccc.

          borderColor (class BorderColor)
               Specifies the preferred color to use for the Image
               window border.  The default is black.

          borderWidth (class BorderWidth)
               Specifies the width in pixels of the Image window
               border.  The default is 2.

          font (class Font or FontList)
               Specifies the name of the preferred font to use in
               normal formatted text.  The default is 14 point
               Helvetica.

          foreground (class Foreground)
               Specifies the preferred color to use for text within
               the Image window.  The default is black.

          geometry (class geometry)
               Specifies the preferred size and position of the image
               window.  It is not necessarily obeyed by all window
               managers.

          iconGeometry (class IconGeometry)
               Specifies the preferred size and position of the
               application when iconified.  It is not necessarily
               obeyed by all window managers.

          iconic (class Iconic)
               This resource indicates that you would prefer that the
               application's windows initially not be visible as if
               the windows had be immediately iconified by you.
               Window managers may choose not to honor the
               application's request.

          matteColor (class MatteColor)
               Specify the color of windows.  It is used for the
               backgrounds of windows, menus, and notices.  A  3D
               effect  is achieved  by using highlight and shadow
               colors derived from this color.  Default value: #ddd.

          name (class Name)
               This resource specifies the name under which resources
               for the application should be found.  This resource is
               useful in shell aliases to distinguish between
               invocations of an application, without resorting to
               creating links to alter the executable file name.  The
               default is the application name.

          sharedMemory (class SharedMemory)
               This resource specifies whether animate should attempt
               use shared memory for pixmaps.  ImageMagick must be
               compiled with shared memory support, and the display
               must support the MIT-SHM extension.  Otherwise, this
               resource is ignored.  The default is True.

          text_font (class textFont)
               Specifies the name of the preferred font to use in
               fixed (typewriter style) formatted text.  The default
               is 14 point Courier.

          title (class Title)
               This resource specifies the title to be used for the
               Image window.  This information is sometimes used by a
               window manager to provide some sort of header
               identifying the window.  The default is the image file
               name.

     ENVIRONMENT
          display
               To get the default host, display number, and screen.

     SEE ALSO
          display(1), import(1), montage(1), mogrify(1), convert(1),
          segment(1), combine(1), xtp(1)

     COPYRIGHT
          Copyright 1995 E. I. du Pont de Nemours and Company

          Permission to use, copy, modify, distribute, and sell this
          software and its documentation for any purpose is hereby
          granted without fee, provided that the above copyright
          notice appear in all copies and that both that copyright
          notice and this permission notice appear in supporting
          documentation, and that the name of E. I. du Pont de Nemours
          and Company not be used in advertising or publicity
          pertaining to distribution of the software without specific,
          written prior permission.  E. I. du Pont de Nemours and
          Company makes no representations about the suitability of
          this software for any purpose.  It is provided "as is"
          without express or implied warranty.

          E. I. du Pont de Nemours and Company disclaims all
          warranties with regard to this software, including all
          implied warranties of merchantability and fitness, in no
          event shall E. I. du Pont de Nemours and Company be liable
          for any special, indirect or consequential damages or any
          damages whatsoever resulting from loss of use, data or
          profits, whether in an action of contract, negligence or
          other tortuous action, arising out of or in connection with
          the use or performance of this software.

     ACKNOWLEDGEMENTS
          The MIT X Consortium for making network transparent graphics
          a reality.

          Michael Halle, Spatial Imaging Group at MIT, for the initial
          implementation of Alan Paeth's image rotation algorithm.

          David Pensak, E. I. du Pont de Nemours and Company, for
          providing a computing environment that made this program
          possible.

          Paul Raveling, USC Information Sciences Institute, for the
          original idea of using space subdivision for the color
          reduction algorithm.

     AUTHORS
          John Cristy, E.I. du Pont de Nemours and Company
          Incorporated