NAME
          Quantize - ImageMagick's color reduction algorithm.

     SYNOPSIS
          #include <image.h>

     DESCRIPTION
          This document describes how ImageMagick performs color
          reduction on an image.  To fully understand this document,
          you should have a knowledge of basic imaging techniques and
          the tree data structure and terminology.

          For purposes of color allocation, an image is a set of n
          pixels, where each pixel is a point in RGB space.  RGB space
          is a 3-dimensional vector space, and each pixel, p9i8,  is
          defined by an ordered triple of red, green, and blue
          coordinates, (r9i8, g9i8, b9i8).

          Each primary color component (red, green, or blue)
          represents an intensity which varies linearly from 0 to a
          maximum value, c9max8, which corresponds to full saturation of
          that color.  Color allocation is defined over a domain
          consisting of the cube in RGB space with opposite vertices
          at (0,0,0) and (c9max8,c9max8,c9max8).  ImageMagick requires c9max
8          = 255.

          The algorithm maps this domain onto a tree in which each
          node represents a cube within that domain.  In the following
          discussion, these cubes are defined by the coordinate of two
          opposite vertices: The vertex nearest the origin in RGB
          space and the vertex farthest from the origin.

          The tree's root node represents the the entire domain,
          (0,0,0) through (c9max8,c9max8,c9max8).  Each lower level in the
          tree is generated by subdividing one node's cube into eight
          smaller cubes of equal size.  This corresponds to bisecting
          the parent cube with planes passing through the midpoints of
          each edge.

          The basic algorithm operates in three phases:
          Classification, Reduction, and Assignment.  Classification
          builds a color description tree for the image.  Reduction
          collapses the tree until the number it represents, at most,
          is the number of colors desired in the output image.
          Assignment defines the output image's color map and sets
          each pixel's color by reclassification in the reduced tree.

          Classification begins by initializing a color description
          tree of sufficient depth to represent each possible input
          color in a leaf.  However, it is impractical to generate a
          fully-formed color description tree in the classification
          phase for realistic values of c9max8.  If color components in
          the input image are quantized to k-bit precision, so that
          c9max8 = 28k9-1, the tree would need k levels below the root
          node to allow representing each possible input color in a
          leaf.  This becomes prohibitive because the tree's total
          number of nodes is

                  R8 k99i=1 8k

9 A complete tree would require 19,173,961 nodes for k = 8,

          c9max8 = 255.  Therefore, to avoid building a fully populated
          tree, ImageMagick: (1) Initializes data structures for nodes
          only as they are needed; (2) Chooses a maximum depth for the
          tree as a function of the desired number of colors in the
          output image (currently log948(colormap size)+2).  A tree of
          this depth generally allows the best representation of the
          source image with the fastest computational speed and the
          least amount of memory.  However, the default depth is
          inappropriate for some images.  Therefore, the caller can
          request a specific tree depth.

          For each pixel in the input image, classification scans
          downward from the root of the color description tree.  At
          each level of the tree, it identifies the single node which
          represents a cube in RGB space containing the pixel's color.
          It updates the following data for each such node:

          n918:  Number of pixels whose color is contained in the RGB
               cube which this node represents;

          n928:  Number of pixels whose color is not represented in a
               node at lower depth in the tree;  initially,  n928 = 0
               for all nodes except leaves of the tree.

          S9r8, S9g8, S9b8:
               Sums of the red, green, and blue component values for
               all pixels not classified at a lower depth.  The
               combination of these sums and n928 will ultimately
               characterize the mean color of a set of pixels
               represented by this node.

          Reduction repeatedly prunes the tree until the number of
          nodes with n928  > 0 is less than or equal to the maximum
          number of colors allowed in the output image.  On any given
          iteration over the tree, it selects those nodes whose n91
8          count is minimal for pruning and merges their color
          statistics upward.  It uses a pruning threshold, n9p8, to
          govern node selection as follows:

            n9p8 = 0
            while number of nodes with (n928 > 0) > required maximum
          number of colors
                prune all nodes such that n918 <= n9p

          When a node to be pruned has offspring, the pruning
          procedure invokes itself recursively in order to prune the
          tree from the leaves upward.  The values of n928  S9r8, S9g8,  and
          S9b8 in a node being pruned are always added to the
          corresponding data in that node's parent.  This retains the
          pruned node's color characteristics for later averaging.

          For each node,  n928 pixels exist for which that node
          represents the smallest volume in RGB space containing those
          pixel's colors.  When n928  > 0 the node will uniquely define
          a color in the output image.  At the beginning of reduction,
          n928 = 0  for all nodes except the leaves of the tree which
          represent colors present in the input image.

          The other pixel count, n918,  indicates the total number of
          colors within the cubic volume which the node represents.
          This includes n918 - n928 pixels whose colors should be defined
          by nodes at a lower level in the tree.

          Assignment generates the output image from the pruned tree.
          The output image consists of two parts:  (1)  A color map,
          which is an array of color descriptions (RGB triples) for
          each color present in the output image; (2)  A pixel array,
          which represents each pixel as an index into the color map
          array.

          First, the assignment phase makes one pass over the pruned
          color description tree to establish the image's color map.
          For each node with n928 > 0, it divides S9r8, S9g8, and S9b8 by n928.
          This produces the mean color of all pixels that classify no
          lower than this node.  Each of these colors becomes an entry
          in the color map.

          Finally, the assignment phase reclassifies each pixel in the
          pruned tree to identify the deepest node containing the
          pixel's color.  The pixel's value in the pixel array becomes
          the index of this node's mean color in the color map.

          Empirical evidence suggests that distances in color spaces
          such as YUV, or YIQ correspond to perceptual color
          differences more closely than do distances in RGB space.
          These color spaces may give better results when color
          reducing an image.  Here the algorithm is as described
          except each pixel is a point in the alternate color space.
          For convenience, the color components are normalized to the
          range 0 to a maximum value, c9max8.  The color reduction can
          then proceed as described.

     MEASURING COLOR REDUCTION ERROR
          Depending on the image, the color reduction error may be


          pictures with large smoothly shaded areas (such as faces).
          This is because the high-frequency contour edges introduced
          by the color reduction process are masked by the high
          frequencies in the image.

          To measure the difference between the original and color
          reduced images (the total color reduction error),
          ImageMagick sums over all pixels in an image the distance
          squared in RGB space between each original pixel value and
          its color reduced value. ImageMagick prints several error
          measurements including the mean error per pixel, the
          normalized mean error, and the normalized maximum error.

          The normalized error measurement can be used to compare
          images.  In general, the closer the mean error is to zero
          the more the quantized image resembles the source image.
          Ideally, the error should be perceptually-based, since the
          human eye is the final judge of quantization quality.

          These errors are measured and printed when -verbose and
          -colors are specified on the command line:

          mean error per pixel:
               is the mean error for any single pixel in the image.

          normalized mean square error:
               is the normalized mean square quantization error for
               any single pixel in the image.

               This distance measure is normalized to a range between
               0 and 1.  It is independent of the range of red, green,
               and blue values in the image.

          normalized maximum square error:
               is the largest normalized square quantization error for
               any single pixel in the image.

               This distance measure is normalized to a range between
               0 and 1.  It is independent of the range of red, green,
               and blue values in the image.

     SEE ALSO
          display(1), animate(1), mogrify(1), import(1), miff(5)

     COPYRIGHT
          Copyright 1995 E. I. du Pont de Nemours and Company

          Permission to use, copy, modify, distribute, and sell this
          software and its documentation for any purpose is hereby
          granted without fee, provided that the above copyright


          documentation, and that the name of E. I. du Pont de Nemours
          and Company not be used in advertising or publicity
          pertaining to distribution of the software without specific,
          written prior permission.  E. I. du Pont de Nemours and
          Company makes no representations about the suitability of
          this software for any purpose.  It is provided "as is"
          without express or implied warranty.

          E. I. du Pont de Nemours and Company disclaims all
          warranties with regard to this software, including all
          implied warranties of merchantability and fitness, in no
          event shall E. I. du Pont de Nemours and Company be liable
          for any special, indirect or consequential damages or any
          damages whatsoever resulting from loss of use, data or
          profits, whether in an action of contract, negligence or
          other tortuous action, arising out of or in connection with
          the use or performance of this software.

     ACKNOWLEDGEMENTS
          Paul Raveling, USC Information Sciences Institute, for the
          original idea of using space subdivision for the color
          reduction algorithm.  With Paul's permission, this document
          is an adaptation from a document he wrote.

     AUTHORS
          John Cristy, E.I. du Pont de Nemours and Company
          Incorporated