

Moves the text, not the cursor, a set number of lines.
Description:
The number of lines to move in SCROLL is passed as the optional second
parameter; which window to move in is passed as the first. The number of lines
scrolled is returned, if desired. The second parameter has a default value of 0. If
the number is negative, the editing position is moved back towards the beginning
of the buffer. If the second parameter = 0, the text is scrolled until the user
stops it with CTRL/C, or the end/beginning of the buffer is reached.
SCROLL updates the window and begins scrolling without waiting for the screen
manager to be called and does not work under the following conditions:
1. SET(SCREEN_UPDATE, OFF) has been called.
2. NODISPLAY set at the command line.
3. The window is not visible.
Character padding will occur if the cursor position does not have a character
associated with it.
Syntax:
integer := SCROLL (window )
integer := SCROLL (window, number_of_lines_to_scroll )
Example:
The following example scrolls towards the end of the buffer until either the
end is reached or the user stops the scrolling. It uses the CURRENT_WINDOW
built-in.
SCROLL (CURRENT_WINDOW, 0);
Errors:
TPU$_CONTROLC Execution aborted by [CTRL-C].
TPU$_WINDNOTMAPPED The scroll window must be mapped.
Related Builtins:
SCROLL