

Description:
Returns the buffer in which you are currently positioned. All editing actions
take place in the current buffer. The current cursor position may not match
the current character position if FREE cursor movement is turned ON.
Syntax:
buffer := CURRENT_BUFFER
Example:
The following tells nu/TPU to display information relevant to the current
buffer.
SHOW (CURRENT_BUFFER);
Errors:
TPU$_NOCURRENTBUF Not in a buffer.
Related Builtins:
CURRENT_BUFFER