APPEND

For commands that transform data either the specified data sets are replaced by the new data set, or all data sets are replaced by the new data. If you wish to retain the old data the option APPEND creates a new data set with the transformed data. (Default:OFF)

See:Command SET MODE

CYCLE

When plotting more than 1 slice or data set, CYCLE causes the line texture, color, and width to vary from one plot to the next. The order of cycling is set by the SET CYCLE command. If you have specified either texture, color or width it overrides the cycle value. (Default:OFF)

EXPAND

Sets the limits so that the selected data expands to fill the window. This has no effect unless LIMITED, POINTS, SETS, or SLICES are specified. Normally the limits of the plot are set according to all data. This may inconvenient when the plotted subset of the data occupies only a small portion of the window. EXPAND will make the data fill the window. (Default:OFF)

FILL

Generates a fill pattern. To set the fill pattern see:SET FILL. (Default:OFF)

See:Command SET MODE

HIDE

Controls whether hidden lines are drawn for a 3-d mesh, or whether one plot hides the next. You must specify HIDE for both the plot to be hidden and the plot that is to hide it. The plot which is drawn first will hide the second one. HIDE=OFF draws the hidden lines, while HIDE=ON omits them. (Default:HIDE=ON for mesh, HIDE=OFF for data)

example Assume you have 2 data sets where you want set 1 to hide elements in set 2. Also you would like to fill data set 2. TD:JOIN SET=1 HIDE TD:JOINS SET=2 HIDE FILL

You can produce a drawing of a mesh with hidden lines as dotted lines by doing the histogram twice: TD:HISTOGRAM TD:HISTOGRAM HIDE=OFF DOTTED

LOG

This logs the operation by typing on your terminal a line telling you what was done. (Default:OFF)

NAME

The new set will usually have a name consisting of a transformation name followed by the old set name. If you specify a new name it is applied to the new data set. If the name ends in "%" then the old name is appended to the new name. See option:APPEND

POINTS|COLUMNS

This selects the points or the colums of a mesh to plot or modify. If not selected all points are used. If n2 is omitted it is assumed to be n1. You may specify the point number or the options FIRST,LAST.

SELECT

SELECT="name" selects the data sets to plot or modify by name. You may use "wild" characters. "*" means any characters, while "%" means any single character. Normally the match is case blind unless you: TD:SET EXACT

SETS

This selects the data sets to plot or modify. If n2 is omitted it is assumed to be n1. You may specify the data set number or the options FIRST,LAST.

SOLID...

This determines the texture of the line. By stringing together several texture commands you may create very complicated textures. For example DOT SPACE DOT DASH will produce a dot-dot-dast pattern with a large space between the dots.

1. SOLID produces a totally solid line. This overrides all previous specifications. 2. DOT produces a dot 3. DASH produces a short dash 4. DAASH produces a long dash 5. SPACE produces extra space between previous elements 6. FUNNY produces random distances between elements 7. PATTERNED makes the pattern according to the current SET pattern if it is specified by itself. If specified with other options it produces the patterns by generating a pattern. The length of the elements is determined by the size in the SET PATTERN command. 8. Some combinations will produce the patterns by hardware when available. This makes for quick, but not necessarily nice plots. The following generally use hardware: A. DOT B. DASH C. DOT DASH D. DAASH

See:Command SET TEXTURE

SLICES

[SLICES [X|Y|Z] [FROM] v1 [[TO] v2]] [CYCLE[=ON|OFF]] or... [SLICE X|Y|Z=v1] [CYCLE[=ON|OFF]]

This plots or joins points sliced from mesh data. This command is illegal for normal data. If v2 is omitted then v2=v1. If a range is selected then all slices within the range are histogrammed. IF you set THREE=OFF then the slices are histogrammed according to the first X,Y,Z Mentioned. If X is first then the slices are taken perpendicular to the X axis. You only need select X|Y|Z the first time you slice after a NEW FRAME command.